Design for the experience.
I’m a product designer focusing on human-centric design, both visually and physically. I want to provide a better user experience through people’s interaction and bring the satisfaction to everyday life.
Future At-Home Workout
Moving beyond senses
Project
Description
DESIGN BRIEF
- FLEXFIT aims to provide an ultimate solution for at-home fitness. The goal is to create a new vision for people to feel capable and engaging when conducting at-home workout.
ACKNOWLEDGEMENT
- Special thanks to Julie Tian, who helped me together developed UI interfaces.
DURATION
12 Weeks
Market Overview During the Pandemic
Main
Target Users
User Group Focus
- Beginner and entry level Millennial & GenZ who live in compact urban space and want to achieve their personal body goals
Virtual Workout
& "Exergaming"
Trend Highlights
- 40% of respondents exercised at home for the first time because of COVID-19. During the quarantine, 74% of Americans used at least one fitness app.
- The video game industry is also incorporating fitness into their games by using body movement as the main controller. People can play by themselves, with friends, or strangers online to get in a fun workout.
Survey Takeaways
Survey
Highlights
Key Takeaways
- Beginners or entry level people lack of proper fitness knowledge or guidance
- People want to feel encouraged during the process, especially for beginners, they want a proper guidance and want to see their improvements and growth along the way
- A connected experience helps them to further engage in the process
Value Proposition
Making people feel more capable and engaging when conducting at-home workout.
Ideation Development
Exploring different interaction that boost playfulness as well as supporting technologies for immersive experience.