Future At-Home Workout
Moving beyond senses
- FLEXFIT aims to provide an ultimate solution for at-home fitness. The goal is to create a new vision for people to feel capable and engaging when conducting at-home workout.
- Special thanks to Julie Tian, who helped me together developed UI interfaces.
Market Overview During the Pandemic
User Group Focus
- Beginner and entry level Millennial & GenZ who live in compact urban space and want to achieve their personal body goals
- 40% of respondents exercised at home for the first time because of COVID-19. During the quarantine, 74% of Americans used at least one fitness app.
- The video game industry is also incorporating fitness into their games by using body movement as the main controller. People can play by themselves, with friends, or strangers online to get in a fun workout.
- Beginners or entry level people lack of proper fitness knowledge or guidance
- People want to feel encouraged during the process, especially for beginners, they want a proper guidance and want to see their improvements and growth along the way
- A connected experience helps them to further engage in the process
Making people feel more capable and engaging when conducting at-home workout.
Exploring different interaction that boost playfulness as well as supporting technologies for immersive experience.